Game Markets docs · 16 of 16
Risks and important notes
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Please read this before you bid, buy, convert or upgrade.
- Prices can go down. A unit can be worth less tomorrow than what you paid today.
- Payouts can go down or be zero. They follow the game's real results, week by week.
- WINR's price moves. Units trade in USD, but shares are bought with WINR and payouts are paid in WINR, so their value in USD changes when WINR's price changes.
- Early units are first come. When a game's 3,000 are reserved, Convert and Upgrade give no more units for it. One player can reserve at most 1,000 per game.
- Converting is a choice. Converted shares leave the 20% pool and become units. Kept shares stay in the pool.
- The floor price follows past revenue. It is worked out from the last 30 and 90 days and says nothing about what a game will earn next.
- Selling shares needs a buyer. On the share market a sale needs another player at your price, and the shares move only after the week's pool is paid.
- Locked units can't be sold until they unlock.
- Markets can be quiet. Selling a large amount may take time or move the price.
- Auctions can fail. If the minimum isn't reached, everyone is refunded.
- Rules can change, with notice. Any change is announced at least 14 days ahead, never applies to anything already done, and is listed in the change log on the .
- Only use money you're comfortable with.
Game Markets doesn't promise any income. Every rule is public and the same for everyone.
Questions: ask @WINRintern in the community on Telegram.